Loot

Loot denotes the items found during or after specific events that occur in Project Mortalstar. Items found can be based on the player's rank, the 'level' of the area in which it's found, or the level of the defeated character. In each instance where loot is available, there is unique loot that is always found, eg. pelts or skin found on dead animals, and a wide possible selection of random loot. Rewards from quests often follow the same structure.

Spawn Locations

 * NPC containers
 * Corpses
 * On surfaces such as desks or bookshelves
 * Quest rewards such as faction quests
 * Treasure chests
 * Hidden chests
 * Miscellaneous quests and tasks